Updated July 22, 2019 with funding date, TRX and SEED funding ratios, game mining rewards, TPS token revenue streams, and game fee.
Funding will begin on Monday, July 29, 2019 9 AM PDT (4PM UTC). Always check the SEEDGerminator website to confirm you have the correct funding address.
WARNING: DO NOT CONTRIBUTE FROM AN EXCHANGE OR ANY WALLET WHERE YOU DO NOT HOLD THE PRIVATE KEY. SENDING TRX OR SEED FROM AN EXCHANGE ACCOUNT CAN CAUSE A LOSS OF YOUR CONTRIBUTION. THE PRIVATE KEY HOLDER MAY NOT ALLOW YOU TO ACCESS THE TOKENS OFFERED IN THIS LISTING. REFUNDS WILL NOT BE ISSUED FOR MISTAKES MADE BY THE CONTRIBUTOR.
It is the responsibility of all contributors to ensure that they have read the entire listing information once it is open for funding as that will be the final version of the listing document.
This is a preview coming soon listing document and does not contain all information that will be in the final listing document. Read the final listing document once this project has been opened for funding and prior to contributing. The final listing document will contain additional critical detail, including contribution amounts and tokens accepted. Any information in this coming soon listing document is subject to change once the full listing has been published. Once the project has been opened for funding, all information in the listing document will be final.
Read the listing document for complete details.
- Funding Soft Cap: 3,300,000 TRX/SEED
- Funding Hard Cap: 5,000,000 TRX/SEED
- Minimum Contribution per wallet address: 500 TRX/SEED
- Traps.One is built on the TRON Network. All contributions of TRX or SEED will need to come from a Tron address.
- TPS tokens are TRON TRC20 tokens and will be sent to the TRON address the contributions were received from.
- TPS tokens will be distributed after the completion of the funding period.
- All contributions received after reaching the hard cap will be returned to the TRON address it was received from within 60 days of the close of funding.
- The games pay mode (and mining) will be disabled during the listing period but the free mode will remain open for players to continue playing normally and for potential listing contributors to test out the game. Pay mode and Mining of TPS by playing Traps.One will not restart until after all TPS tokens due to contributors have been distributed.
Brief Description of Traps.One
Our game is a multi-user PVP game, with a straightforward concept that is easy to grasp yet lets players play for TRX. Traps.One is different from other dApps in that there is no house edge over the player. A player’s ability to win is entirely based on their skill level in operating a set of simple actions, such as moving the planet around, splitting the planet, eating other planets, and winning TRX as the prize. It all comes down to your reaction time and your strategy against each new player. It’s a deceptively simple yet addictive game.
A basic version of Traps is already online and can be viewed and played at Traps.One. This basic version will be upgraded with the funds contributed via SEEDGerminator to create the full version of pay for play, mining of TPS, spectator wagering, generation of ad revenue, skins marketplace, and the other profit-making features as described in this listing.
Try the free version and see how addicting this simple-to-learn game is.
Basic Rules of Game Play
All descriptions of game play are based on the current rules and subject to change in the future as the game evolves.
a — Players control a planet, moving it around the board, and eating the randomly placed pellets that make your planet grow in size. The objective is to finish the game with more points/TRX than you started with.
b — The pellets are randomly generated and appear around the board in different colors, and each is worth 1 point when eaten.
c — Bombs are also randomly placed around the game and appear with spikes on their exterior. If your planet is smaller than a particular bomb , you can hide your planet within the bomb to avoid enemies. Or, you can earn 100 points by hitting a bomb that is at least 33% larger than your planet, which will also split your planet into 8 smaller planets.
d — Players can eject mass from their planets, and each ejected mass carries 14 points, but does not contain any TRX.
How to Play
a — You control your planet movement around the board using your mouse. You eat the randomly-generated pellets around the board, which increases your size. The bigger you get, the slower you move, making you more vulnerable to an attack.
b — You can split your planet in half by pressing the “Spacebar”, which splits your TRX among your planets. You may keep splitting up to a maximum of 16 planets.
c — You can eject mass from your planet at another planet by pressing the W key. Mass ejected does not contain TRX, only mass. But, once mass has been ejected, it stays in the spot where it was ejected and can then be eaten by another player’s planet.
Different Modes of Play
a — Free Mode
Players begin each game with a mass of 40, and three seconds of lead-in time before your planet becomes visible to the other players (and can then be eaten). Each game lasts 9 minutes and 55 seconds, after which all players have their mass reset to zero for the start of a new game. Closing your web browser page during a game will exit you from the game. Players who choose to only play in the Free Mode do not need to have any blockchain wallet installed and do not need to deposit any TRX to begin playing.
Free mode players will be exposed to the in-game advertising and it will allow them to become interested enough to want to play the pay mode version. Free mode players will also be able to make purchases in the in-game store. All of these benefit TPS holder as they generate shared revenue.
b — Pay Mode
Players begin each game with a mass of 100, and three seconds of lead-in time before their planet becomes visible (and can be eaten). They must deposit at least 100 TRX to enter a game, and 100 TRX gives them 5 lives, with each life worth 20 TRX. From the moment that a player deposits the TRX, all information is passed to the smart contract and settlement in TRX is immediately sent out for each transaction, so there is no concern over user funds being misdirected. All energy and bandwidth point costs are covered by the game.
A game lasts for 9 minutes and 55 seconds until the clock runs down to zero, at which time the player will be asked whether they wish to continue playing in the next game or to exit. Closing the web browser page during a game will exit the player from the game, but the players winnings are automatically stored on the blockchain and credited to their wallet.
Players in this mode need to install a blockchain wallet (such as Tronlink) and have sufficient TRX in their wallet. Each time you eat another player’s planet, that player’s TRX is stolen and credited immediately to you (minus a 10% fee for the house).
c — Private Game Rooms
Players can book a private room and organize their own private games with up to 50 people. Anyone who organizes a private game will earn 20% of the profits earned by Traps.One from that game in return for organizing the private game. This will incentivize people to market Traps.One, create tournaments and events within the game, and generate revenue and new players for the game.
Traps.One is a multiplayer online competitive game which means that there are a number of uncertainties involved in each game, which also means that players and spectators may want to wager on the outcome of certain facets of a game. Since all matches are broadcast publicly and all results are stored on the blockchain, making them fully transparent and verifiable, our system will allow people to wager on the possible outcomes in terms of win/loss, a player’s final mass, kill-death ratios, game duration, etc. This will bring an extra level of excitement for both the players and spectators. Traps.One is destined to become the most professional wagering game on the blockchain. Traps.One charges a modest 2% fee from each wager and this profit is then, of course, also shared back to TPS holders in via their daily distributions.
Skins Market System
Traps.One is a graphics-based game that allows players to customize their skins. From time to time, the team will release new and cool skins for players to purchase, and other players and users will also be allowed to use their own creativity to design new skins that they can then sell via the Traps.One market. Designers instantly receive profits when someone purchases one of their designs. All sales and payments will be conducted via the blockchain, making everything fair and transparent. Traps.One charges a modest 2% fee from both the creator and the buyer each time a skin is sold, and this profit is then, of course, also shared back to TPS holders in via their daily distributions.
Open Auction of Advertising Space
The Traps.One platform provides a large 2D space on which to play, which includes the bombs, pellets, and the background, itself. Certain areas of the board and items within the board will be open for users to bid on so that they can essentially own that space and place whatever information or advertising they wish on it (within certain basic guidelines). All such space will be available through a transparent auction and, once a user has possession of a certain space, they have the right to then resell it later at any time, if they wish, possibly for a profit. Use of such resources will require the staking of a certain amount of TPS. Profits derived from the auction of such resources will also be shared with TPS token holders.
History of the Development Team
The LittleFox team has years of experience in blockchain development and game development. Team members have been working together in the blockchain industry since the ETH DApp era. Some team members were social media moderators for Crypto Kitties and EOSbet. They have teamed with other knowledgeable developers experienced in smart contracts and project management.
Given the uncertain and ever-changing governmental, legal and compliance standards being applied to cryptocurrencies, the team has chosen to remain anonymous for the time being. This does not mean that we take our role in the development of this game any less seriously. We vow to always make our investors and our community the first priority. We understand that some contributors may have reservations about investing in a project for which they do not have full disclosure. We will do our best to respond with as much information as we can and will endeavor to respond privately with additional information about the team where the situation warrants.
Key Relevant Experience of the Development Team
a — Constructed, from scratch, an order matching engine system for a digital exchange (DEX and traditional exchange) that was capable of processing 500,000 orders per second
b — Developed numerous DApp contracts
c — Solid knowledge and experience with: Solidity, Golang, wallet development, and smart contracts
The TPS Token
The TPS token is the native token of the Traps.One platform, and is a TRC20 token based on the TRON Network. TPS serves as both a utility token, in-game currency, and pays daily 50% of platform profits as dividends (Paid in TRX). TPS holders will share in multiple revenue streams: the Traps game itself, the skin marketplace, the advertising space auction, and the wagering system. Plus, TPS tokens are used for players to create and operate their own private game rooms. We are confident in becoming the next star token on the TRON Network.
Additionally, our mining system pays out TPS each time you die — that way, no player leaves a game empty-handed. A player has multiple lives in a single game and could die several times (and collect TPS tokens upon each death), but ultimately still end up ahead in terms of TRX at the end of the game. So, if a player wins TRX tokens, they get to keep them; and, even when they die, they still receive TPS tokens, which are valuable in their own right. TPS tokens pay daily dividends (paid in TRX), are tradable for new skins, and can be utilized to pay for in-game advertisements and for the game wagering system. Please see the Future Developments section below for a description of these features.
TPS Token Allocation
- Total Amount: 1,000,000,000 TPS
- Game Mining: 85% (Based on pre-sale price)
- Crowd-Sale: 10%
- Bounty/Misc: 5%
Current Token Distribution
a — TPS tokens are currently being held by about 100 different addresses, most of which received tokens from mining. This number can change at any time as those addresses own their tokens.
b — TPS tokens Distributed / Total supply of TPS tokens < 1%
For transparency, this information is being made public so all information in viewable on the blockchain.
Contract Address for TPS token: TH5sSxYEF8DzDGEUCrJaPJdZCUsfk7mTp4
Mining pool: TAKvHa9hXuCGEiLdJJp19tYjZSUn6hcoHA
Prepared mining pool: TMNb8zk6ADHKizY4DoKMLXUEabfmB7EgTW
Game contract address: TFttvn8GcH2mePpDy12RZXeyPYQm9AMmrv
TRC20 token contract address: TH5sSxYEF8DzDGEUCrJaPJdZCUsfk7mTp4
Bounty/Misc address: TL3ud1XbYXVa8Yumenn4MmQDTLyibJfhhK
Crowd sale address: TWqBu5YWgdsjQA9MwTSRoeYsTAboxiFRay
Only players in the for-pay mode are eligible for mining. Mining revenue is calculated at the end of each game and based on the number of times the player dies. Each time the player dies, they are rewarded an equivalent portion of TRX in the form of TPS.
Mining Rewards Formula: each time a player dies, 10% of the deposited TRX is deducted and used to mine TPS. This is done at the rate of 1 TRX = 20 TPS. This ensures supporting TRAPS.One through SEEDGerminator is the best way to gain TPS. The following are sample mining calculations:
100TRX-Game: Each life is worth 20 TRX. Each death results in the following TPS rewards: 20TRX x 10% / 0.05 = 40TPS mined
1000 TRX-Game: Each life is worth 200 TRX. Each death results in the following TPS rewards: 200 TRX x 10% / 0.05 = 400 TPS mined
250TRX-Game: Each life is worth 50 TRX. Each death results in the following TPS rewards: 50TRX x 10% / 0.05 = 100 TPS mined
2500 TRX Game: Each life is worth 500 TRX. Each death results in the following TPS rewards: 500 TRX x 10% / 0.05 = 1000 TPS mined
Once all TPS mining tokens have been mined, we will then move to an IBO (Initial Bancor Offering) model, whereby each time mining occurs and TPS tokens need to be issued to a user, Traps.One will purchase TPS tokens from the open market equivalent to the number of tokens mined and then distribute these tokens to the user. In this way, mining can continue and demand for the tokens in the open market will have solid support. As the game continues to grow, and mining grows, buy-backs from the open market will follow suit and help to increase the value of the TPS tokens.
Staking & Dividends
TPS token holders are entitled to receive daily dividends if they stake their tokens on the Traps.One smart contract on the official website. Dividends accumulate automatically on a daily basis in the user account, but users must log in to claim and withdraw their dividends. Unstaking of staked TPS is required to withdraw dividends and this takes 24 hours to process.
Daily income from for-pay mode, new skin transactions, advertising auction, advertising revenue, store income, wagering income, etc. (please see the Future Developments section below for a description of these features) will all be sent to a fixed address, after which 50% of such income will be distributed daily to users that have staked their TPS tokens. Players who organize private games will receive 20% of the profits earned by Traps.One from the game that they organize.
Expanding Traps.One to Include Other Blockchains
Within roughly 6 months after the end of the listing period, assuming the hard cap has been reached, Traps.One will move to expand its reach into other blockchains, recreating the game for users on other chains — first on Etherzero, then Ontology, and then IOST. For each new chain added, a new token, similar to the TPS token, will be generated and released. As a show of appreciation to the SEEDGerminator contributors who contribute in this initial listing of TPS, all such SEEDGerminator TPS contributors will receive the same amount of the Etherzero-based Traps tokens as they receive for their contribution in the current TPS listing, giving all SEEDGerminator contributors equal amount of TPS tokens and the future Etherzero-based TPS equivalent.
* Technology & Development requires 6 developers, which will cost 10,000 USD/Month
*Marketing plan is to buy paid advertising on DApp websites
The budget is based on covering expenses for 6 months, with the project expected to break even by the fourth month, and to begin turning a profit by 6 months.
Funding Stages and Milestones
20% of funds released upon the close of funding, if Traps.One has successfully funded to Softcap.
This funding will be used for the revision of the user interface includes an upgraded graphic presentation. It will allow players to see their personalized history, including high scores, tournaments scores, and how many TPS the player has mined and holds.
20% of funds to be released upon completion of all items in milestone 1
Time required to complete these items after receiving Stage 2 funding: about 1 month
This funding will be used to complete the staking and dividend system which is key to sharing rewards with the community, which, in turn, is key to user-retention.
This stage will build the infrastructure to allow users to create and manage their own private games of Traps.One .This function will be a first for dApps and will be a true innovation.
5% of the funding from this stage will be allocated to incentivize users to create and manage their own private rooms for Traps.one. This stage will require a minimum of 20 private room games to have been completed.
20% of the funds to be released upon the completion of all items in milestone 2
Time required to complete these tasks after receiving Stage 4 funding: about 1 month
This stage will expand the tokens that the platform accepts from only TRX to also include the Tron USDT Stable-coin. This will require hiring additional developers with additional skills. But, the expansion of tokens accepted to include Tron USDT will make the platform much more attractive to users. Tron USDT will be fully integrated allowing users to have all of the same functions with Tron USDT as they would with TRX, which includes mining TPS and rewarding TPS holders with Tron USDT.
This stage will also see the development of the wagering system that will allow users to wager on the outcome of live games and tournaments.
20% of funds to be released upon completion of all items in milestone 3
Time required to complete these tasks after receiving Stage 4 funding: about 1 month
Hiring of a security firm to conduct a security and vulnerability review (if the funding hits hardcap). All security review reports will be provided to SEEDGerminator.
This stage will see the game expand to replicate the Traps.One game on the Etherzero chain. This will allow for a wider user base and also allow the game to capitalize on the momentum and growth of the blockchain space, overall, to attract more traditional gamers to our DApp.
This stage will also see the launch of the skins marketplace and the advertising auction system.
The final 20% of funding is released upon the completion of all items in the listing.
User privacy is not a concern because we do not collect or monitor any user information, specifically:
a — We do not record any user information other than the user’s wallet address
b — We do not perform KYC, and do not request nor record user ID information.
c — We do not track VPNs. Users can use various VPNs or SSR to connect to us.
d — We do not attempt to connect user wallet addresses to their Telegram accounts
e — We do not entertain any requests to purchase user information.
f — All token operations on the platform are conducted via smart contract.
g — The gaming system and token management systems are managed separately and only connect internally with no external point of access.
h — All 6 members of our team have signed confidentiality agreements that restrict them from divulging any internal information about the platform, the game, or the security.
i — All smart contracts have undergone rigorous testing and verification to check for vulnerabilities; and all smart contracts use Solidity, making them quite stable and secure.
j — If we reach our hard cap goal, we will allocate funds towards hiring the top security firm in the industry, SlowMist, to audit the Smart Contracts and do a vulnerability assessment.
Both the game and the user system are built on a decentralized architecture, which means that we do not hold any customer data other than the user’s game scores and mining records — not even usernames. All players can rest at ease knowing that The Little Fox Team will never reveal any user information or sell TRON wallet address information.
For the purposes of funding, Traps.One will accept 2 tokens for investment, TRX and SEED. Each token will have a different funding ratio on SEEDGerminator as outlined below:
1 TRX = 4 TPS
1 SEED = 20 TPS (5X plus possible bonus)
As a show of appreciation to the SEEDGerminator contributors who contribute in this initial listing of TPS, all SEEDGerminator TPS contributors will receive the same amount of Etherzero-based Traps tokens, Ontology-based Traps tokens, and IOST-based Traps tokens, as they receive for their contribution in the current TPS listing. This will give all SEEDGerminator contributors equal amount of TRON TPS tokens, future Etherzero-based TPS equivalent, future Ontology-based TPS equivalent, and future IOST-based TPS equivalent. Thus, all SEEDGerminator TPS contributors will be entitled to receive all four types of tokens in equal amounts. All future chain TPS equivalent tokens will have similar tokenomics and total supply.
Tiered Contribution Rewards
The mining bonuses listed below will be linked to the wallet address the contribution is received from. There will be no system in place to change the address that receives the mining bonus. Contributors should ensure they are contributing from an address they want to use to play Traps and mine TPS.
On increased contribution bonuses, any fractional amounts will be rounded up to the nearest whole number.
All contributors who make at least the minimum required contribution as listed above (500 TRX or 500 SEED) will receive a commemorative package of skins (these skins will not be available for sale).They will also receive the following based on their level of contribution:
Offer #1 — Contribute with TRX
Repeating Contribution Incentives:
For every 10,000 TRX contributed from a TRON wallet address, that address will receive:
- Top-tier skins x 5 (Ownership will be recorded to the blockchain and can be viewed at any time); in future, these skins can be resold in the skin marketplace
This means 20,000 TRX would receive the above reward twice, 30,000 TRX would receive the reward 3 times.
One Time Contribution Incentives:
- Addresses contributing 10,000 TRX to 50,000 TRX will receive a Lifetime Extra 1% mining bonus.
- Addresses contributing 50,000 TRX to 100,000 TRX will receive bonus 10% of TPS, plus a lifetime extra 2.5 % mining bonus, plus 1 free regular skin.
- Addresses contributing 100,000 TRX to 250,000 TRX will receive bonus 10% TPS, plus a lifetime extra 5 % mining bonus, plus 2 free regular skins.
- Addresses contributing 250,000 TRX or more will receive a bonus 15% TPS, plus a lifetime extra 10 % mining bonus, plus 1 free epic skin.
Offer #2 — Contribute with SEED
Repeating Contribution Incentives:
For every 5,000 SEED contributed, that wallet address will receive
- 5 Top-tier skins x 5 (Ownership will be recorded to the blockchain and can be viewed at any time); in future, these skins can be resold in the skin marketplace
This means 10,000 SEED would receive the above reward twice, 15,000 SEED would receive the reward 3 times.
One Time Contribution Incentives:
- Addresses contributing 10,000 SEED to 20,000 SEED will receive a Lifetime Extra 1.5% mining bonus
- Addresses contributing 20,000 SEED to 50,000 SEED will receive bonus 10% of TPS, plus a lifetime extra 5% mining bonus, plus 2 free regular skins.
- Addresses contributing 50,000 SEED to 75,000 SEED will receive bonus 15% TPS, plus a lifetime extra 10% mining bonus, plus 2 free regular skins.
- Addresses contributing 75,000 SEED or more will receive a bonus 20% TPS, plus a lifetime extra 15% mining bonus, plus 1 free epic skin.
Upon the community successfully funding Traps to the softcap, the SEEDGerminator Developer fund will contribute 200,000 SEED to this listing. For its contribution, SEEDGerminator will receive 4,800,000 TPS. These TPS will generate rewards which will be distributed to SEED holders through SEEDGerminator’s regular rewards distribution.
Contribution Reward Distribution & Timeline
Skin rewards and mining rewards will be distributed shortly after the end of the listing period.
a — The Traps MVP is already online and can be viewed at: Traps.One
b — Without even paying for any marketing, the traps Telegram community has already attracted over 100 members and can be viewed here.
c — Dapp Radar has already featured Traps.One on its homepage and recommended Traps.One to its users (See screenshot below from DappRadar from April 19).
Additional Reference Resources for Traps.One
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